Design System for B2B SaaS Platform
Built a scalable Figma design system to improve consistency, speed up design cycles, and streamline handoffs between design and development.
Switzerland
2006
Private Aviation
Challenge
Before implementing a design system, I rebuilt components from scratch and manually updated every screen whenever something changed.
After each release, I also had to check the software against the Figma screens and log any discrepancies as “bugs” in our Azure DevOps board. This time-consuming, error-prone process slowed down design cycles and created mismatches across the product.


Process

Results
The design system eliminated redundant work and standardized styles, allowing me to create new screens much faster and with greater consistency. Developers benefited from clearer guidelines and smoother handoffs, which reduced rework and improved collaboration.
Once implemented, the need for clarification from developers dropped by 75%, the DevOps task burn-down showed a 52% decrease at the end of our two week sprint, and the development team reported a 30% increase in productivity, with fewer iterations required after releases.


Key Takeaways
Running a full audit revealed the scale of inconsistencies, and choosing the atomic design approach ensured the system could grow with the product.
This project taught me how to structure scalable systems in Figma and strengthen collaboration with developers through clear documentation and standards.
If I were to work on this again, I would also run a short workshop with the product team to consolidate components. I found that many were too specific and could be simplified into more flexible versions, making the system even leaner and easier to maintain.